SteamWorks and stuff

I’ve been integrating SteamWorks.NET into RLR for the Steam push.

Collectin them RLR playtime minutes
Collectin them RLR playtime minutes

Speaking of Unity plugins and assets, I’ve been working on controller input so you’re not restricted to mouse+keyboard or touchscreen, and this Rewired asset seems promising so far rather than using vanilla Unity input. I’m also using this MapMagic asset to create a 3D version of RLR’s 2D levels…that asset is really impressive.


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